Dara Tathmiel


Dara Tathmiel, level 1
Elf, Seeker
Gender: Female
Age: 28
Hair: Green
Eyes: Hazel
Height: 5’11"
Weight: 160lbs
Deity: Melora, Silvanus
Alignment: True Neutral/Unaligned
Languages: Common, Elf, Primordial

Build: Vengeful Seeker
Seeker’s Bond: Bloodbond
Background: Waterdeep (add 1 language), Occupation – Hunter (1 Nature, 1 Perception)

Str 10, Con 10, Dex 18, Int 10, Wis 19, Cha 9.

Str 10, Con 10, Dex 16, Int 10, Wis 17, Cha 9.

AC: 14 Fort: 10 Reflex: 15 Will: 15
HP: 22 Surges: 7 Surge Value: 5

Nature +12, Perception +12, Athletics +5, Endurance +5

Acrobatics +4, Arcana, Bluff -1, Diplomacy +1, Dungeoneering +4, Heal +4, History, Insight +4, Intimidate -1, Religion, Stealth +4, Streetwise -1, Thievery +4

Level 1: Improved Initiative

Seeker at-will 1: Grappling Spirits
Seeker at-will 1: Biting Swarm
Seeker encounter 1: Flickering Arrow
Seeker daily 1: Storm of Spirit Shards

PHOBIA: Necromancers – finds them unnatural and disturbing, not comfortable with undead.


Dara Tathmiel hails from the Bronzewood Lodge of Silvanus, three hours north of Daggerford. Her father is a druid who practices the old traditions and rituals of the nature spirits and deities, and takes pride in the ways of those living at the Lodge. Dara was raised upon these old traditions, taught to value the natural world over anything man-made, and shown the power the elemental spirits possessed, but also shown that these views were nearing extinction and everyone there was devoted to their protection. Dara grew up no differently, her awe and connection to the nature around her is strong and she holds the primal spirits in the highest esteem. However, while her father enjoyed his hours in deep discussion and ritual with his fellow brothers of Silvanus, Dara longed to be exploring the natural world around her. She spent the majority of her days as a young girl outdoors and found the intensity of their protectors fascinating. Her mother was a resourceful person and while her father taught her all about the spirits and forces behind the living world itself, Dara’s mother taught her how it could provide society with ways to live without the destruction that humans and others seemed to deem necessary. She taught the young elf about medicinal herbs and how to utilize every part of an animal that had given it’s life for their survival, so as not to waste such a sacrifice.

It wasn’t long before Dara was starting to hunt on her own, the members of the Lodge finding her attention to detail, quiet intensity on the hunt, and connection with the forests around her extremely promising. Instead of just learning to use a bow and arrow to kill, though, she learned to call on the spirits around her to aid her in her outings, finding ways to incapacitate obstacles when killing wouldn’t be necessary or a worthy sacrifice. As she grew older, she found a place amongst the scouts of the Bronzewood Lodge, thoroughly enjoying the travel and action it provided instead of sitting through her father’s long philosophical debate for hours on end. When she began to regularly visit the city of Daggerford in her escorting duties, she found the town disgusting and disturbing, but the multitude of new things to see and learn about there fascinated her and she was unable to stay away for long.

As an adult, she can be seen spending many evenings there at a time, sometimes working for the Garrison for some extra adventure and to hone her skills with a bow. She observes more than interacts with the populace around her, and has slowly gotten used to their habits and customs, finding them all rather strange but trying to understand to her best ability. Dara is a loyal and curious soul, and while she isn’t the most personable individual, she rarely comes off as hostile unless she feels the natural world is being desecrated. She comes off as quite flat and expressionless until one is around her enough to notice the subtle cues in her body language or face that give away her emotions, and she prefers to listen more than speak, being very concise and to-the-point when she does. This tendency can make her extremely blunt at times, and she’s a horrific liar, more often than not because she does not see the merit in being dishonest.

The elves in Daggerford disturb her, as she was raised to think that her people were the best advocates of the natural world, but the arrogance they display disgusts her. While she is wary of humans as a general rule, and looks down upon them for their more industrial-minded ways of life, she does her best not to judge each individual until she sees exactly who they are. Nearing thirty is still considered a young adult as an elf, and she’s been itching to see more than the Lodge, Daggerford, and the forests in between. Her parents know she’s not likely to stay around home for much longer and wish her the best whenever she leaves for the city, knowing one of these times something will catch her interest and draw her attention away from her home life indefinitely.

Dara Tathmiel

Age of Worms 4e megaria